|


Course Information
Students taking information technology classes should have the opportunity
to participate in either FBLA, SkillsUSA, or TSA...CTE student leadership
associations.
INTRODUCTION TO INFORMATION TECHNOLOGY (9-12) - 11.0101
Standards and Objectives - PDF
Introduction to Information Technology is a one-semester course created to introduce students to the four program areas in information technology, namely Information Support and Services, interactive Media, Networking Systems and Programming and Software Development. The goal of this course is to help students interested in an information technology career decide where their interests lie.
EXPLORING COMPUTER SCIENCE (CS) (9-12) - 11.0701
Standards and Objectives - PDF
Exploring Computer Science is designed to introduce students to the breadth of the field of computer science through an exploration of engaging and accessible topics. Rather than focusing the entire course on learning particular software tools or programming languages, the course is designed to focus the conceptual ideas of computing and help students understand why certain tools or languages might be utilized to solve particular problems. The goal of Exploring Computer Science is to develop in students the computational thinking practices of algorithm development, problem solving and programming within the context of problems that are relevant to the lives of today’s students. Students will also be introduced to topics such as interface design, limits of computers and societal and ethical issues.
COMPUTER PROGRAMMING I (9-12) - 11.0201
Standards and Objectives - PDF
Recommended full-year course, but can be broken into two semesters. See below.
CP-IA SEMESTER
A beginning class in computer programming and applications. Introduces students to the fundamentals of programming, to simple control and data structures, to basic operating system commands, and the use of text files. Students will learn to design, code, and test their own programs.
CP-IB SEMESTER
An intermediate class in computer programming and applications. Reviews and builds on the concepts introduced in the first semester. Introduces students to more complex data structures and their uses, to sequential files, to arrays, to graphical user interfaces (GUI), to the use of classes, and to recursive processes. Students will learn to create more powerful programs.
COMPUTER PROGRAMMING II (10-12) - 11.0202
Standards and Objectives - PDF
Full-year suggested. An advanced class in computer programming and application development. Reviews and builds on the concepts introduced in CP-I. Introduces students to dynamic allocation of data, to creation and utilization of classes, to advanced GUI techniques, and to advanced applications of recursion.
GAMING DEVELOPMENT FUNDAMENTALS (9-12) - 11.0803
Standards and Objectives - PDF
This course will provide core gaming development skills. Students will gain a solid foundational knowledge of game design, hardware, graphics, and animation.
MOBILE DEVELOPMENT FUNDAMENTALS (9-12) - 11.0203
Standards and Objectives - PDF
This course will provide core mobile development skills. Students will gain solid foundational knowledge of the topics relating to mobile device development, including HTML5, and other mobile operating system tools. It is recommended that students be familiar with the concepts of and have hands-on experience with the mobile development technologies.
HTML5 APPLICATION DEVELOPMENT FUNDAMENTALS (9-12) - 11.0804
Standards and Objectives - PDF
This course will provide students with core HTML5 client application development skills that will run on today’s touch-enabled devices (PCs, tablets, and phones). Although HTML is often thought of as a web technology that is rendered in a browser to produce a UI, this course focuses on using HTML5, CSS3, and JavaScript to develop client applications.
DIGITAL MEDIA I (10-12) - 11.0210
Standards and Objectives - PDF
Digital media is the process of planning, instructional design, and development. Digital Media I is the first-year digital media course where students will create and learn using elements of text, graphics, animation, sound, video, and digital imaging to create digital computer applications to be delivered on CD-ROM, Internet or other media. These skills will prepare students for entry-level multimedia positions and will provide fundamental digital media understandings and skills beneficial for other occupational/educational endeavors.
DIGITAL MEDIA II (10-12) - 11.0211
Standards and Objectives - PDF
Digital Media II is a course designed to teach the process of planning, instructional design, development, and publishing of digital media and interactive media projects. Digital Media II is the second year course within Digital Media Pathway where students will focus on developing advanced skills to plan, design, and create interactive projects using the elements of text, 2-D and 3-D graphics, animation, sound, video, digital imaging, interactive projects, etc. These skills can prepare students for entry-level positions and other occupational/educational goals.
3D GRAPHICS (10-12) - 11.0215
Standards and Objectives - PDF
3D Graphics is a one semester course. Students will use 3D graphics software to produce 3D models. This course will introduce students to 2D and 3D modeling, the creation and application of textures, mapping, lighting, camera techniques, and rendering of 3D models.
3D ANIMATION (10-12) - 11.0216
Standards and Objectives - PDF
3D Animation is a one semester using 3D graphics software to produce 3D models and animations. This course will introduce students to 2D and 3D, animation planning, storyboard development, and the animation process.
WEB DEVELOPMENT (10-12) - 11.0230
Standards and Objectives - PDF
Web Development industry certification programs target individuals interested in demonstrating the baseline of technical knowledge that would allow them to pursue a variety of Internet-related careers.
DATABASE DEVELOPMENT (10-12) - 11.0301
To educate secondary students on the fundamentals of Internet and database technology, and provide them with the necessary skills to pursue academic and professional opportunities.
CISCO CERTIFIED NETWORKING ASSOCIATE, CCNA (10-12) - 11.0420
Standards and Objectives - PDF: Part 1 | Part 2
The Cisco Networking Academy Program is a comprehensive ten-course program designed to teach students Internet technology skills. Cisco has expanded the Networking Academy program to include optional, partner-sponsored courses in the Fundamentals of UNIX, sponsored by Sun Microsystems, and the Fundamentals of Web Design, sponsored by Adobe Systems. All courses are delivered through the Cisco Networking Academy Program
CCNA certification skills: install, configure, and operate simple-routed LAN, routed WAN, and switched LAN networks.
MICROSOFT CERTIFIED PROFESSIONAL, MCP (10-12) - 11.0430
Standards and Objectives - PDF: Server 2003 | XP-Applications | XP-OS
The Microsoft Authorized Academic Training Provider program allows academic institutions to deliver training on Microsoft® networking and developer technologies to their student communities. The training helps prepare students for industry-recognized certification for system engineers and developers by using authorized materials and curriculum designed for the Microsoft Certified Professional program. AATP training focuses primarily on these Microsoft products:
- Windows NT® operating system with Internet Information Server
- Windows® 95, 98, and 2000 operating systems with Internet Explorer, technical support and installation
- Exchange Server
- Proxy Server
- SQL Server™
- Visual Basic® development system
- Visual C++® development system
- Visual Studio® development system
The audience for this training is those who wish to become network administrators, programmers, and system managers. The courses teach students how to develop, support, and integrate computing systems with Microsoft products. AATP courses also help students prepare for MCP exams. By passing these exams, your students can earn an industry-recognized credential concerning technical proficiency with Microsoft products.
NETWORK+ (10-12) - 11.0440
Standards and Objectives - PDF
Network+ is a testing program by the Computing Technology Industry Association (CompTIA) that certifies the knowledge of networking technicians with 18-24 months experience in the IT industry. This test, is administered by Sylvan Prometric, and is available and was launched on April 30, 1999.
Earning the Network+ certification means that the candidate possesses the knowledge needed to configure and install the TCP/IP client. This exam covers a wide range of vendor and product neutral networking technologies.
SECURITY FUNDAMENTALS (10-12) - 11.0450
Standards and Objectives - PDF
This course will provide students with information on network security including industry wide topics on communication security, infrastructure security, cryptography, access control, authentication, external attack and operational and organization security.
This course will also prepare students for the CompTIA Security+ IT industry certification exam. The Security+ exam measures the security knowledge mastery of an individual and networking experience.
A+ COMPUTER REPAIR / MAINTENANCE (10-12) - 11.9920
Standards and Objectives - PDF
A+ Certification is a testing program sponsored by CompTIA that certifies the competency of entry-level (6 months experience) service technicians in the computer industry. Anyone who wants an internationally-recognized credential as a competent entry-level (6 months experience) computer service professional can take the A+ examination.
The program is backed by major computer hardware and software vendors, distributors, resellers and publications. The test, which is administered by Sylvan Prometric, was first available in July 1993, with a complete revision of the exam occurring on July 31, 1998. Earning A+ certification means that the individual possesses the knowledge, skills, and customer relations skills essential for a successful entry-level (6 months experience) computer service technician, as defined by experts from companies across the industry.
The test covers a broad range of hardware and software technologies, but is not related to any vendor-specific products. To become certified, you must pass two parts -- the Core and the Microsoft DOS/Windows module portion. When both the Core and the DOS/Windows portions are passed, the candidate receives the A+ designation. Individuals who are already A+ certified when the revised examination 'went live' on July 31, 1998 need not retake the test to remain A+ certified.
LINUX FUNDAMENTALS (10-12) - 11.9940
Standards and Objectives - PDF: CompTIA Linux+ | Novell CLA | Novell CLDA
This course will provide students with a broad awareness of Linux operating systems and prepare them for the CompTIA Linux+ IT industry certification. The Linux+ certification validates technical competency and is a new standard of competency for technicians with experience installing, operating and maintaining Linux operating systems. Those holding Linux + certification demonstrate critical knowledge of installation, operation, administration and troubleshooting services.
INTRODUCTION TO GEOGRAPHICAL INFORMATION SYSTEMS (GIS) (9-12) - 45.0702
Standards and Objectives - PDF
This course introduces fundamental concepts of GIS and the major functionality contained within professional GIS software. In course exercises, you will follow the GIS analytical process and work with a variety of tools to solve realistic problems. This course emphasizes practical GIS software skills.
INTRODUCTION GIS REMOTE SENSING (9-12) - 45.0705
Standards and Objectives - PDF
This course introduces fundamental concepts of GIS remote sensing. Remote Sensing refers to the use of aerial sensor technologies to detect and classify objects on Earth. In the course exercises, the student will follow the GIS analytical process and work with a variety of tools to solve realistic remote sensing problems. This course emphasizes practical GIS software skills that use remote sensing.
|